You get +50 ATK by having 120 points in STR, and you get +7 ATK every 3 refines. It increases your critical rate and has a big weight, so it can work for both the Critical and the Spiral builds. It comes here as one of the best options because it gives you 20% ACD which is huge and pretty much replaces the Tae Goo Lyeon, it's kind of the fusion of a Lindy Hop and a TGL. This spear-only skill can bring your enemies (or allies) next to you, as well as attacking them (not to allies of course). It gives only +20 ATK but it makes both your weapon and your armor indestructible, and it's pretty cheap ! This is a new weapon from the 16.2 episode Terra Gloria, I think it has potential because it frees up space on the upper headgear slot (using this weapon gives you Double Attack level 5, meaning you don't need Snake Head Hat anymore), and it has 3 slots even though it's a level 4 weapon ! It has the most ATK out of all 2HS, has 2 slots, gives ATK% and ASPD% bonuses based on the refine, is indestructible (goodbye Golem Card), and is enchantable twice (, The new two-handed sword contender from 17.1 seems able to overpower the Lindy Hop on specific cases, due to its +11 refine bonus which gives +20% damage against Small and Medium sizes. Fixed: Release in which this issue/RFE has been fixed.The release containing this fix may be available for download as an Early Access Release or a General … It used to be one of the best slotted accessories you could get overall as a RK. (Remember, Rune Knights can add their MATK to their auto-attacks thanks to Enchant Blade). An unexpected contender to the critical AA scene, this hat is there to balance out the mountain of critical damage% you've got. Don't face the mobs head on; always keep your distance, use Ignition Break before they get close to you so it hits and staggers them right before they hit you (that's called kiting). It's pretty good if you lack critical chance somehow. Banaspaty isn't the usual card you would expect on a weapon but it has already proved its worth on high HP enemies. First go find the pet you desire in the field. This card is a better version of Wakwak Card, you will get more ATK and a great ASPD bonus but it's more expensive than Wakwak. Dragon Howling causes the Fear status with a high success rate (80% at level 10) in a big area around the caster (15x15 at level 10). This could prove to be a good alternative to other 2HS because of the versatility of the 3 slots; you could put a Hunter Fly card or more for life stealing and still mix it with ~10-20% damage cards (like Hydra, Skeleton Worker, White Knight). The natural HP regeneration loss is no problem for us as we'll usually be under Berserk. A compromise between the IB build and the Agi Manteau, this one gives you crit rate and crit damage depending on the refine. Hawkeye : When equipped with Hawkeye, increases ATK by 10%. Samurai Mask is a good choice if you have a lot of ATK (usually because you have a two-handed weapon like a Lindy or a crimson weapon). These new options that came from 17.2 are listed here as possible options to further help on your cast time since they all give a combination of stats that include DEX, and they give a nice %HP boost as well, which will help you survive more. Running them is a quick way to get the max level, as well as starting to farm for your items. Gives higher HP recovery and increases the regeneration you get from consumables, always nice to have, especially when you have the platinum skill Moving HP Recovery. This card gives +25 ATK and -5 DEF, a possible budget choice. Full Throttle is a skill common to all 3rd classes that restores your life to the max, increases your stats by 20% temporarily while consuming a percentage of your max HP every second. The most interesting one for physical classes is the Strong Insignia which gives 10% ATK (this is pretty huge by itself, compared to that the critical insignia is crap with its small 7% critical damage) and can be, The new version of the Illusion Boosters, these come with better versions of the previous modules: the. If you're looking for Instant Cast for some reason or you're missing a lot on your hits, this might help you. Make sure you level first your STR and your DEX to 50, then increase your AGI to 90. It gives only +20 ATK but it makes both your weapon and your armor indestructible, and it's pretty cheap ! If you have skill points to spend, you should get it to level max or not at all because the first levels are pretty much crap. The reason why you would want to go for this weapon is either because you have one with a good elemental advantage (Fire and Holy are great) and refined +7 or more (otherwise you'd probably better off with a Robot's Mech Arm +7~), either it's simply refined past +10 and you wish to make use of it (even if it has a useless element like Poison). A spear exclusive skill pretty strong and extremely fast to cast, This skill is the same as Riding&Cavalry Mastery, you'll need it if you got these two, RKs can't ride Peco-Pecos anymore because they're "afraid" of the mana that emanates from the RKs (RP reason outta nowhere of why the devs were too lazy to make two mount sprites). This two-handed sword is considered the Best-in-Slot weapon for Ignition Break as it reduces its cooldown by 1 second, and the special enchant. You may also join the Charleston Crisis teams who run quite often the instance, to start farming up some items for your stuff (if you plan on getting an Excellion Suit) or to get money, while increasing your levels. If you die too much with mob trains, try getting a Priest friend or slave to use Kyrie Eleison on you. It's a very interesting choice thanks to its element option, it allows you to disregard element enchant consumables or skills, making it a good investment if you plan on staying in a place for a long time (Fire-enchanted for Scaraba Hole, Holy-enchanted for Gefenia, OGH, Ghost Palace....). Don't forget that under Berserk, you have 0 MDEF, so magic attacks will hurt like a truck. It's a nice budget alternative. A big flat 40 ATK that is only available on left slot, another way of boosting your damage if you have too much %critical damage mod. The new contender that surpasses Lindy, ladies and gentlemen, here is the ultra expensive Claw Sword ! It's really frustrating otherwise if you forget to bring green potions. You will want to enchant it with critical damage for MOAR POWAH BABE ! It's a great cheap accessory choice. The reason why it's commonly used and refined to +7 is also because of the, This is a good budget armor you can get for offensive purposes, as you can get. Currently one of the Best-in-Slot headgears in combo with the Fafnir Mask, they give together +5% Critical chance as well as +5% Critical damage (as a combo). This is a strong dragon skill that does ranged, Fire, AoE damage that ignores flee and may cause the Burning effect.
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